What a mess of an update. I already see people farming 10x cards or whatever they are and they gonna rollback
The Unknown Girl has always been in the game, but the trade list isn't visible mainly because it's not compatible with our version. This is for Internet Cafe overseas. You will see this list in the Korean version.
can u verify if the R1 hat and the icy WB will still be tradeble or not? dont know if they qualify as dungeon clothes or not? and if the dungeons get revamped, will we still be able to get these items?
My picture is from Our version. So from what You said, if is visible now then it is compatible with our version. And we can get it. Right?
exp u don't get much even at HI 1 from yellow mobs in red, with prem also i dint get any exp after 5 mobs before i got dc due to my net connection haven't tried again
I think that lvl of mobs in new srs would be better if it were set as 220 - 230 on green and 230-240 on red passes. Given current exp rate, it's easy to get to lvl HG4 which is 220. Then the grind starts, and for players at that lvl it isn't efficient to be doing dungeons with 210-220 mobs, but it's probably too hard to be grinding the 230-240 ones. edit: lol i take it back... just got killed with 3 shots from a mob that is 11 lvls below me. Good luck with this new srs for everyone, i'm out
Hmm I`m thinking, thinking ... and can`t understand it. The new [Superior] weapons are for level HM6. So You need drops from level 210 mobs to make it. So You need to be higher as IM 5 [I`m IM1 atm and can`t clear first room]. Because IM++ player already has better weapon than the new one and the new one is not-tradeable and not-storable, let me ask a question. What is a point to introduce this [Superior] weapons?
Sorry, but not buying it. In Your opinion, someone who is 210+ with Blood Crimson +11 [I think it`s average weapon] gonna change it for [Superior] just for +15% crit dmg, but loosing pure dmg and crit rate? All I can imagine is low level collecting drop after higher player kills mobs. But again +14/+15 are almost free this days, what a point to invest scale/tears/be to make [Superior] at least +11 [don`t forget: not-trade]?
The "Chaos of the Rising Sun" increases the success chance of refinement on the Clothes and Weapons in the new SRS to 100% rate. It's kind of dumb you can't trade the weapons/clothes, it makes the game feel like it's not an MMO but it could be a much cheaper alternative to a better weapon. If it can succeed all the way to +18 without failing using those items then I think you could end up having a much cheaper alternative to HG12 refined weapons.
This seems good. Only question is how difficult will be completeting the dungeon. How will the drop rate be. How will the creation rate be. Etc. etc. I will know whether it really is good or not soon enough.
Where You find the info about it? Oh yes, in RF world ha ha ha. Just made a weapon, then w/o scales and tears just go to +18 with the "Chaos of the Rising Sun" thing, also from drop.
I mean, this dungeon content should have came out 1 if not 2 years ago, lol. This is what happens when you delay and don't release content when they are suppose to be released. Most if not all items/drops become obsolete
Can you explained why ? Are you thinking about that at least ??? That dungeon is almoust imposible for High HG lvl player with HG 9 set and HG 12 weapon and those clothes are totaly useles for them . This makes absolutely no sense !!!! Where is the logic of that ? Please start using brain if you got some before you do some patches
Anyone know how we get these items? Rising Sun Plate (I) Rising Sun Plate (II) Rising Sun Plate (III) Rising Sun Plate (IV) Rising Sun Plate (V) I haven't seen a single one of them drop yet..