The Co-Developer of Rumble Fighter/Gem Fighter along side NimoniX. They abandoned ship some time between 2009~2011.
Lmao WeMade don't even list neither Gem Fighter nor Rumble Fighter in their game History. But I believe it was 2009 when they left, that's when their MLG team picked up, and they had their hands in so many games at the time, Like Sky Sword and Legend of Mir 3. They don't even mention working with Nominix in their history either.
WeMade left sometime between 2009~2011 Abyss, Tempest, Inferno and a lot of user suggested content was after WeMade left. Abyss, Tempest, and Inferno were released on GamesCampus sometime between 2014~2016. The first few user suggested Scrolls and ExoCores were Muhon's Ninjutsu(?), Relentless Mace(?), Kenpo, The Wind, Fearless, Lightning, Gentleman(?), Cyclone, Kingpin, Red Leg, Dark Slayer, Blazing Enforcer. All of these were released on OGPlanet sometime between 2009~2014.
So is NimoniX really bad at developing or animating moves? or did WeMade some how premake those before divorcing?
WeMade didn't develop anything in advance, to my knowledge. I'm sure NimoniX hit a budget crunch and had to downsize or members of NimoniX left when WeMade stopped developed alongside them. Just my suspicions.
Question: In your opinon how much could a game like Rumble fighter cost? prediction, probably 10k-56k cause it's ded and ugly or less. NimoniX probably planning to milk us til 2020 or something before selling this crappy drug addiction game.
I honestly would have no idea what this game is worth. Pretty much, you'd be purchasing the whole developing company of NimoniX and replacing the CEO and lead designers (if you wished to). You'd have to calculate how long you plan on running the game, income/profit (monthly, annually, etc), budgets, and a lot more to figure out how much this game is worth.
The updates we get. The update we need. Seriously when was the last time we had one of this? 2007? 08?