Description:A true master of the drunken fist style.Meant to utilize the body functions aswell as movement in order to defeat a opponent.Unorthodox moves such as backwards punches and handstand kick for pressure and throwing up and fireballs to confuse your opponent.A true master of this style is a match for any martial art through trickery.Made by Reptile Price: 945 CC Stance: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Legend for Stun,Delay,and HitRange Stun: Low: Vale Tudo's 1st punch Good: Shoot Boxing's 1st Kick High: Vale Tudo's K-G Delay: Low: Red Scorpion's Kick Combo Good:Zin Taekwondo's Kick Combo High: Drunken Master's Kick Combo HitRange: Low: Vale Tudo's 1st Kick Good: Zin Taekwondo's 1st Kick High: Zin Karate's 1st Kick ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Combo Layout: -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Grab: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Ram: -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Punch Combo: I think I'll rest here Fall Combo/Ground hit/Unblockable Attack Damage: [80][60,60,60][150]/[200] on full charge= [410]/[460] and [90] on ground hit Juggle Damage: [48][36,36,36][90]/[120] on full charge= [246]/[276] Full Charge: Combo with good delay and stun on all hits.Final hit makes the user fall and go into a recovery position. The charge is the same as on the k-gp and has the user stumble forward a set distance.The user can undo the charge at any time to have the character fall and do the attack.The user still ends in a recovery position at the end. If fully charged final hit becomes unblockable. Knockback is equal to Drunken Masters punch combo final. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Kick Combo: Flipped and upside down Bounce Launcher/Recovery Hit/Status Effect Damage: [90][25][25][25][25][100][120][90]= [500]/[410] for bounce launcher (1st 4 inputs) Juggle Damage: [54][15][15][15][15][60][72][54]= [300] Bounce launcher is the 4th hit of the combo.3rd hit is a roll that can attack on either side. The final hit is akin to Hitman's final on ppkk in which it's a safety hit after a launcher.The throw up is like the Zombie's in which it'll hit while falling and stay on the floor for 2 seconds and poison anyone who goe's in it.Knockback in the air with this attack is akin to just a normal punch which just nudges it. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Mix Combo: FOOLED YA Fall Combo/Grab kick Damage: [90][25][25][25][25][0][200]= [390] Juggle Damage: [54][15][15][15][15][0][120]= [234] A fall option to the above combo.3rd input makes you fall into a recovery position and while falling if you press punch again your reach up and grab your opponent.If not you go into a regular recovery position. Knockback on the grab is equal to the default grab. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Mix Combo: Keep rollin,rollin Fall Combo/Bounce Launcher Damage: [90][25][25][25][25][0][60][60]= [310] Juggle Damage: [54][15][15][15][15][0][36][36]= [186 A retreat/launcher option for the combo above.The 2nd hit on the final input is what launches the one before acts just as a normal hit. -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Special: Not feeling so good Dodge/Ground hit/Unblockable Damage: K-GP: [0][150] and [90] on ground K-GHoldP: [0][170] and [120] on ground Juggle Damage: [90]/[102] K-GP: The beginning animation has a quick dodge time equal to agents k-g. Knockback is equal to Drunken Masters punch combo final. K-GHoldP: Full charging the attack results in it being unblockable. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special: Falling asleep/FOOLED YA! Dodge/Fall attack/Kick Grab Damage: [200] Juggle Damage: [120] A dodge into a fall followed by a backward kick grab. Backwards grab knockback is equal to default grab. If you don't press the final punch input you go into a recovery position. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special: Falling Asleep/RETREAT! Dodge/Fall/Bounce Launcher Damage: [0][60,60] A retreat option for the combo above. Same as the ppkk combo the retreat has a two hit kick that bounce launches.The launcher is the 2nd hit on the final input. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special: Surprise! Dodge/Juggle Launcher Damage: [60][60]=[120] Juggle Damage: [36][36]=[72] The dodge part only come at the beginning of the special all the rest won't go through opponents. -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Signatures: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Thanks: Fightersgeneration for the chin sprites reyspriter of the mugenguild site for making drunklee sprites MasakiHayashi for help designing the scroll. Monjack34 for help designing the scorll.