that kick combo bout to be the money maker. along wit that kpp. is that a grab at the end of the KPP or will that do some epic shizz?
Yes it's a KP launcher that launches them low so you can quickly air grab them instead of going for a juggle similar to Red Rock Ninjitsu's PPKK.
Not gonna elaborate on why? I mean your no vote matters just about as much as Rekka's yes votes matter but I'm curious if you actually vote no just because I'm the poster.
Love the mechanic for the >>GK ground hit. Leads to an obvious advanced nanmu for a **** ton of damage. Got my support!
Hey Tengu. Looks...scary. Everything overall looks alright. What caught my eye were the last two inputs on the KKKPP combo and that new counter....crazy. gl. support as usual.
Hunter does like 610 on its 5hit kick so 1 extra input for 85 more damage seems tame by comparison. I haven't gotten to damage check Black Destroyer yet so for all we know it's 6hit kick combo does 700! lol
The kG does more damage but cannot follow up all combos so the >>G is meant to be a slightly weaker ground hit that can practically always follow up a combo. I might make a >>GKK but the scroll already has a lot.
Holy ****.We Nimnix should increase the classes hp.Btw Tengu answer me plez. How did u feel about Savate ? And did u get the scroll?
By the way Tiny what would you do differently on Tyrant. Im curious how you'd envision it's end potential.