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Discussion in 'Scroll' started by Draygashi, Jan 16, 2017.

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Support?

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  1. Draygashi

    Draygashi World Record (Al Hata), CUC

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    Close
     
    Last edited: Jan 20, 2017
  2. SeeJest

    SeeJest Bushido

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    Dunno bout a first kick being an invincible frame move instead of a normal kick, looks good otherwise though,, goodjob.
     
  3. Prizmo

    Prizmo Well-Known Member

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    Love the gimmick of the first kick
     
  4. sadow200

    sadow200 Clean Up Crew

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    Support!
     
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  5. 12characters

    12characters Well-Known Member

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    mach knuckle

    btw support
    dunno about KKKKP bouncing an opponent into the air but maybe it can have the abyss effect that spikes them down but they still dont touch the floor
     
  6. Gearman

    Gearman Active Member

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    This scroll seem like its asking for too many exceptions.

    A dodge that works like Mantis' K~G, K and the kick looks like the kick portion of that command chain as well, but its a high fence/plummet combo that can also bounce launch standing opponents and its plummet knockdown is replaced with a bounce so the user can knock them far away while airborne. Also the final input's attack sprite is an open hand. (Its normal that some plummet attacks might also function as a bounce launcher. Ex. Another Bag. / Red Rock Ninjutsu)

    Now from that same quick, fastest dodge in the game, dodge you can also do an actual Mantis K~G, K launcher with different animations that make the command chain look almost like the person is using Devil Fang's CBing Backflip.

    Then you have a ground hit in a scroll that actually allows the player to move the opponent a great distance away from their grounded position. This ground hit can follow up after all combos with a small exception to the main combo that requires a wall for max damage but if you don't do the final input since the move before is a launcher and delays the grounding of the player you might be able to ground hit putting the combo above or below the second best combo's damage value.
     
  7. tinythedepressed

    tinythedepressed Well-Known Member

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    good luck landing kg p outside of training

    kkkkp is op as lung cancer. stinger's dodge is good enough because the succeeding attack immediately knocks up. also it's not possible to bounce an opponent in the air
     
  8. Draygashi

    Draygashi World Record (Al Hata), CUC

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    Slightly nerfed KKKKP Combo. It WAS supposed to have the effect of Abyss BF LE's Kick combo where if the final input of the combo hit a standing enemy and not an airborne one, it would be a bounce launcher.

    @tinythedepressed Darkness Dash, but in a combo is what I was trying to go for here. As for the ground hit... There are still other Scrolls with Grabs that won't connect (White Fang's Nanmu, Aikido, etc) so I was kinda expecting it. I put it in here more for the nearly guaranteed Advanced Nanmu

    @Gearman Kinda what I was going for with the Devil Fang flip. It's supposed to have combo breaking abilities because it sacrifices the first kick. As for the open handed sprite on the KKKKP combo, I couldn't find anything better so I wrote it in as a fist instead hoping the developers would take that into consideration. The kG P Ground Hit Grab isn't supposed to move the enemy TOO far away from where it connects, I need to reword that and say how far it does move them.

    As for juggling and not doing the final input of the KKKKP combo, it would be second best when it comes to damage. Doing the PPK Combo in a juggle would be more than doing KKKK with no final input.
     
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  9. tinythedepressed

    tinythedepressed Well-Known Member

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    darkness dash is a custom grab animation, but it can't be done in a normal attack like chrome said
     
  10. Draygashi

    Draygashi World Record (Al Hata), CUC

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    Alright, I'll change the KKKKP up.

    Any thoughts on the Dodge?
     
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  11. tinythedepressed

    tinythedepressed Well-Known Member

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    dodge is possible to make but i recommend making it the same speed as stinger kg
     
  12. Draygashi

    Draygashi World Record (Al Hata), CUC

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    Would it still be possible to do either PPP or K(G+K) P P then the Dodge-to-Combo?
     
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  13. tinythedepressed

    tinythedepressed Well-Known Member

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    nop
    you will need to extend ppk or make kk not knock up
     
  14. Draygashi

    Draygashi World Record (Al Hata), CUC

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    Updated
     
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  15. Draygashi

    Draygashi World Record (Al Hata), CUC

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