Description: A scroll burning with the intense devotion and passion of the Matix family. This scroll has been passed down for generations with many eager learners but very few masters. To utilize the fiery power of Scorch requires one to be fast and fierce to overwhelm and outmatch opponents before scorching them with a burning scar telling them to never come back to face them again. By Lynx I'm not good with descriptions so make your own please Stance
Juggle Launcher/Guard Breaker Damage: 80 ,120, 130=330 Full Combo A QUICK juggle launcher punch combo with a fierce uppercut at the end causing a small burst of flame. The uppercut has a great hitbox. barely moves while executing the combo. When it's not charged it has no flames coming out and when it's charged you see the big flames. Fence Edger Damge: Full Combo --- A fence edger that knocks you at least high as a moonlight valley gate. The third hit is a mini bounce up launcher like kingpin followed up by a flaming backflip
Two Hit Knock Back Damage: 90, 110 = 200 Quick side kick followed by a roundhouse kick Kick Combo Damage: 90, 105 , 130, 150 = 475 Full Combo
A long range of kicks. Like destroyers range and the 3rd hit has a good stun for the fierce jumping knee coming right after it. animation of a small burst of flames comes from the knee. Kick/Punch Combo/ Guard Breaker Damge: Full Combo : A kick+punch combo. A leaping elbow to the chest. Then a fierce punch to the chest of the opponent that causes a small burst if it's not charged. If it's fully charged then it has a big burst of flame. Ground Hit Damge: A fierce punch to the ground causing flames to come out. The projectile hits the opponent not the fist. So if they're away from you and you do this while they're on the ground the projectile will hit them. Running Guard/Guard Breaker Damge: a jumping spinning scorching punch that is unblockable. Counter Fail The animation is faster then how it is in the animation above. Counter Success Damage: grab's the opponent arms then hit's them in the chest. The knock back range should be about a little bit less than Rage's counter. If anyone wants to help feel free to help me out with the description damages or anything else please do.
Support. Hope the RumbleFighter Team accepts this suggestion. I'm going to guess it will be in RC ofc lol
i'll support, cuz is based off on some of my fav KOF characters lml P.D. i see it as a 2.0 version of Inferno. . . can you please change the fire effects on the hits? just make some sort of energy instead. . . i mean i understand the point on naming it Scorch. but theres already too many fire scrolls in store lml