Tbh this should be listed anyways. It's another advanced technique worth listing in a post about juggles. In Blood Dragon's case, this is a touch-of-death combo.
KKKK P Super Art Nanmu for some reason, it only works with one punch , i have no idea why. this is probably the weirdest advanced nanmu ive found.
Golden magic stick has a reset KKKP KKK PPPPP I haven't tested if you can loop with the kick combo twice might be infinite idk EDIT : you can do the reset infinitely but hitting the kick combo after the reset is just too hard to be viable because of how slow it is
Updated Tongbeiquan's Advanced Nanmus (video to be updated at a different time). Added Hitman RE's Semi Reset (video to be added at a different time).
@Draygashi new meriken advance might be a semi reset im not sure but kkp>p>k>v works can be done without wall but very hard without one
the first kick wont nannu if u do the first 2 punches so i thought maybe kkp > k > p > p > kkp > v was possible but its to slow i suppose
Wind Shooter: KP P P PPK P P PPK P P PPK... (Infinite Reset, may require SPD to do continuously) KP P P PPKP P P PPKP P P PPKP P P PPKP (Infinite Reset, requires a wall) KP (Move forward A LOT) PPKP P P PPK P P PPK... (Semi Reset into Infinite Reset) KP P P PPK Nanmu KP P P PPKP Nanmu (Requires a wall)
Avenger can adv off K or KK Mao Gong can adv off the first kick as well. Can't test Mao Gong SE as I don't have access to it.