Game closing

Discussion in 'Player to Player Support' started by Thiagofstp, Apr 2, 2016.

  1. Thiagofstp

    Thiagofstp New Member

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    Hi all, I'm having a little problem with my game. From time to time, my game closes for no reason, mostly when i'm at stand in hefei. My OS is windows 10, anyone else having this problem?

    Ty in advance
     
  2. Blitzcronk

    Blitzcronk Well-Known Member

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    Can you post a copy of the EOD.log file found in your PlayRedFox > Awaken folder.
     
  3. Thiagofstp

    Thiagofstp New Member

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    Hi, Blitz. This is the end of my EOD file, I think this refers to why the game closed:


    [ 7: 1:50 ] Shutdown from main loop.
    [ 7: 1:50 ] End of main process
    [ 7: 1:50 ] Release game object
    [ 7: 1:50 ] End of main process
    [ 7: 1:50 ] Disconnected. [GS,_ECode:0].
    [ 7: 1:50 ] Messenger socket released.
    [ 7: 1:50 ] Initialize messanger packet buffer
    [ 7: 1:51 ] Shutdown _XKernel
    [ 7: 1:51 ] Release device object
    [ 7: 1:51 ] ========================================================================
    [ 7: 1:51 ] A D3D object all released
    [ 7: 1:51 ] ========================================================================
    [ 7: 1:51 ] Released 9dragons mutex.
    [ 7: 1:51 ] ========================================================================
    [ 7: 1:51 ] Release game timer
    [ 7: 1:51 ] Exit application.
    [ 7: 1:51 ] No error
    [ 7: 1:51 ] Shutdown _XShell
    [ 7: 1:51 ] Process end time : 07:01:51 / Sunday, day 03 of April in the year 2016.
    [ 7: 1:51 ] ========================================================================
     
  4. Blitzcronk

    Blitzcronk Well-Known Member

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  5. Thiagofstp

    Thiagofstp New Member

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    I see, tyvm for your help!
     

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