I proudly introduce to you Heavenly Thunder some basic information about this piece of fabled weaponry just in case youre interested. In the Greek mythology Zeus who was the king of all gods ruled over all of existence with an iron first, or in his case a thunder bolt. This thunder bolt was massively OP. When Athena was born, Zeus decided to grant her a part of his power by shaping the thunder bolt into a spear so that Athena could triumph on the battlefield. And so she did. ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ Descripting: wield the spear belonging to the angry goddess of war and strategy. With its all consuming thunder you will triumph over your opponents with thunderous rage. ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ Stance Stance note✎ feet shoulder width apart and arms slightly spread from body, you hold the spear firmly in your right hand, occasionally it crackles with electricity note the slight lean towards the spear. Besides the spear and stance change, there are no other physical changes. ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ Block Block note✎ in semi horse stance (legs apart and slightly bent), you hold the spear in fist and palm to block incoming attacks
║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ ✎mid to long range - fence edger - projectile knock back [not done with you] total damage (530) P- you skewer the opponents neck and lift them into the air (80) - with a burst the spear flies outward, further pushing the opponent away (90) P- swing the spear across their gut, keeping them from falling onto the ground (150) P- you then toss the spear to shiskabob the opponent, causing a knock back in the air (210) - the spear then fades as their body falls onto the ground and reforms in your hand Note✎ the second hit on the first attack is much like leviathans juggle launcher but in this case it pushes the opponent away and up ✎ the last attack is much like a grab, therefore this knock back should be further than average ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ short to long range - far knock back [round house crush] total damage (480) K- slice across the chest (60) K- twirl the spear so its **** sweeps across the opponents mid section (100) - the spear head twirls forward and slics across the opponents mid section (120) K- a strong round house smack that sends the opponent hurling backwards (200) Note✎ the second button input is a double hit due to both ends of the spear being used as a contact point
║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ Knock up- Fence edger (Repulsion) KG- Through iron strength, intercept the opponents attack with the spear -bring the spear **** hammering up to the opponents chin launching them slightly into the air P- slam the spear **** forward crashing into the opponent and sending them flying Note✎ The first hit of the counter is not a juggle launcher ✎ The second hit is un attached to the counter and therefore can be angled or used on other opponents nearby ✎those hit by this second hit will fly backwards with electricity coursing through them ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ distance grab- Omni grab (skewer) PG- extends the spear outwards to hook opponents -hook the opponents throat and swing them overhead Note✎ this grab acts much like an exo attack, in that it has a farther range than a regular grab ✎ the spear point is the point of contact, if the spear point touches then the grab is performed ✎the grab can either be immediately triggered if the opponent is right in front, but if not then the spear will continue to reach outward ✎ omni grab ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ Knock back- 360 attack >>G- Jump into the air and crash down onto the ground causing shock waves of electricity to violently ravage the earth Note✎ jumps high enough to fly over opponents ✎ no invincible frames ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ Panic PK- Slam the spear down and cause a fiery backlash of thunder and fire to push opponents back Note✎ The animation is bright fire with cackles of electricity ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ ✎ projectile and timed explosive attack - knock back [Thunder of the Gods] you toss the spear, if successful, the opponent is impaled. They are then knocked onto the ground but still allowed to move, but in four seconds the spear will explode in thunder causing a second attack. Initial damage 200 - explosion damage 250 Reference note✎Neo Beetle Note✎ if any other enemies are within range of the person impaled, they will also take damage from the explosion ✎ spear does not have a limited range, it will continue to fly until it either hits a wall or an enemy ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ ✎ self surrounding attack - combo breaker - stun - knock down [All Consuming Thunder] Raising the spear, thunder rips down from the heavens and consumes the user in a wave of fiery energy. This wave has an all-around hit radius and any opponent caught in the heat will be stunned by electricity. If there are any airborne (mid jump) opponents within range, they will come crashing down to the ground instead of being stunned. stunning damage 300 - mid air damage 220 Reference note✎ range of blast and affect is some what greater than magma destroyer note✎ while this skill may be used to prevent attacks much like a counter, it is not entirely fast enough to combo break ✎invincibility frame while using attack, if you are hit before the lightning envelopes then the attack is canceled ║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║║█║▌║█║▌│║▌║▌█║ IGN: Novelty best regards yours truely
hey dont sweat it fam ive known about the similarities ever since i drew this out and ive always liked storm punisher but its too slow and clunky a hammer while nice in theory for thunder, does not have the crucial movement capacity thats required to channel lightning attacks which is why i did this so it functions similarly but will feel entirely different while on the battlefield
they have a chinese hanbao exo thats unreleased its dual hands and the combos and skills on it are fairly decent but it hasnt been released for about four years now
lol At how you call norse god of storm based exocore too clunky to use lightning also its not Athena if you don't have a shield.
youre gonna tell me that storm punisher doesnt have jerking movements and off balancing lunges and yes its true athena is known for her aegis armor she does not however obtain it until later on in her war torn career starting out all she really had was a spear and some godly power
I would say that the last hit to the kick combo is weird as it cocks back for no reason other than to slow down the flow of the combo but other than that it seem normal as it doesn't snap animations like the third punch in lightning. On topic, I would say that most of the combos don't look too interesting outside of the kick combo but at least they are better than frozen general.