Description: No one needs 10 years of training to knock someone out. Inspiration: Maverick was inspired by the fast pace of Street Fighting, and how no person in a ten second fight takes too long to think; or else they will get knocked out. The counter is a very short time to think about your next attack, because fighting is not supposed to be slow paced. Combos P - P - P - P - P K - K - K P - K - K K - P >>G Counters K+G - P K+G - K K+G - G ___________________________________ Stance: Description: An attentive and ready stance for a street fighter that is ready to move at any time. ___________________________________ P - P - P - P - P Type: Directional Knockback Damage: P[80], P[60], P[60], P[100], P[75] = 375 Description: 1. A hard hitting, unorthodox punch where the right hand is cocked back to about the shoulder and the punch is thrown to the nose 2. A fast but low damaging front hook to the nose again, this time with the left hand 3. A quick but also low damaging uppercut to the chin with the right hand, going under the left hand 4. A quick uppercut to the stomach with the right hand 5. A hard slap to the right ear (Thunderclap strike) with your right hand. It knocks opponents to the left and to the ground. ___________________________________ K - K - K Type: Knockdown Damage: K[90], K[100], K[110] = 300 Description: 1. A grab to the head and a knee to the nose with the right leg (NOTE: This is not an actual grab, I'm not trying to make a Red Storm 2.0), and then the enemy is released from the "grab" 2. A dirty kick to the groin with the left leg 3. A huge knockout roundhouse kick to the temple with the left leg ___________________________________ P - K - K Type: Knockdown Damage: P[80], K[70]x2, K[60] = 280 Description: 1. A hard hitting, unorthodox punch where the right hand is cocked back to about the shoulder and the punch is thrown to the nose 2. A grab (not an actual grab) to the head and a knee to the nose with the right leg, and then the left 3. A powerful big boot to the enemy's head that knocks them down. The enemy is brought down while your leg is going down ___________________________________ K - P Type: Forward Knockback Damage: K[90], P[110] = 200 Description: 1. A grab to the head and a knee to the nose with the right leg (NOTE: This is not an actual grab, I'm not trying to make a Red Storm 2.0), and then the enemy is released from the "grab" 2. The left arm is cocked back and a powerful jab is thrown to the enemy's head, fazing them and knocking them back far. (NOTE: This move has good angling to the right, but to the left the 2nd punch misses the opponent) ___________________________________ >>G Type: Edger and Ground Hit Damage: >>G[20,90] = 110 if everything landed, 90 for Ground Hit, 20 for Forward Launch/Edger Description: 1. Run up and do a huge big boot to the enemy's nose with the right leg! They are caught off guard and are launched forward, but not high enough to be juggled. 2. Quickly after that (in the same animation), the right leg is brought down to stop on the enemy. ___________________________________ K+G Type: Counter Animation Damage: K+G[0] = 0 Description: 1. A slow animation where the fighter reaches out as if they were trying to grab someone's arm. ___________________________________ Counter Extensions P Type: Stun Launcher Damage: K+G[0], P[200] = 200 Description: 1. When the opponent is grabbed, the enemy is pulled in, and the right shoulder is let down and rammed into the enemy's stomach, stunning them, leaving them vulnerable for a juggle. ___________________________________ K Type: Upward Launcher Damage: K+G[0], K[200] = 200 Description: 1. When the opponent is grabbed, the enemy is pulled in, and they are kicked upwards in the groin which launches them upwards. ___________________________________ G Type: Grab Damage: K+G[0], K[210] = 210 Description: 1. When the opponent is grabbed, the enemy is pulled in, and brought in for a nice, bullying choke. Update Log 10-10-2016: Scroll started and combos sorted out 10-11-2016: Combo Types, Damage, Descriptions, and Counter finished. 10-12-16: Some gifs kinda added 10-13-16: GIFS fully done!
If anyone can help me with making animations on FF3, that would be great, the stickied forum didn't help me.
I like I support Mainly for the RUN+G Mind looking at http://forums.playredfox.com/index.php?threads/devastator-karate-based-scroll.27319/ for meh?