Making rules and regulations for a game they don't understand? Moreover, the only rules listed about anything regarding glitching is found in a few forum posts. Someone slice me a piece of humble pie.
ok ya i misread but in my defense that was such a bad sentence LUL and im pretty sure in the earlier paragraph she did call em glitches
That's what I'm battling here, what makes a scroll/exocore/emote/etc. a glitch or god-mod. What guidelines do we have to go off of; Especially when NimoniX is shipping off these broken scrolls. It just doesn't seem right to call something Ok and not Ok based on someone's morals. That's really why I was hoping for some type of community council or moderator system for veteran players so they can make the right decisions on topics like these.
Glitches and exploits are always taken on a case by case basis. Most people will have enough common sense to tell if something is game breaking and a bannable offense or not. We generally side with players, but we will put our foot down if we find something to be game breaking. Once again, if you don't know if it's bannable, just ask me here.
We live in american, we do 100/100. Math do 100% to make a two decimal into 1. but 98 cannot. but why using celsius? fahrenheit is always right answer for temperature. We use imperial to get more accurately measures. Why using metric for measures? I only using metric system for idiot people. Fact you know why we created imperial because we created them a middle finger on chart. Dont believe me? Here you go. ;> I want old shadow ninjutsu where they nerfed it a lot but is it bannable to doing 3rd juggle? :< 3rd juggle is this do you think 3rd juggle is bannable?
Technically, she is right but also not right. An unwanted exploit in the program/code would classify as a glitch. However, the term "glitch" has been used to explain a lot of things and is a word used as a generalization. However, the term 'glitch' would be best used to describe a literal coding malfunction and not an exploit. Z-Stalling (Repeated movement in the air within fractions of a second to prevent death), for example, is caused by using the games code against itself, causing it to malfunction and to keep the player alive even beyond the death barrier. Advanced Nanmus and Resets are more of an exploit or a technique discovered to gain the upper advantage by legally using the code provided and not manipulating it like other glitches (Z-Stall). The recovery points were intended to be put there, however they didn't expect it to be exploited. If the developers found the Advanced Nanmu/Reset to be too easy to exploit or purely just didn't want it in that tier of Scroll, they patched it out. They patched out a lot of Resets and Advanced Nanmus: Shadow Ninjutsu's Reset Inferno's 2 Resets AND Advanced Nanmus Jin Tekkyeon's Reset TengoryuKarate's Reset Red Rock Ninjitsu's Reset Rage BF LE's Reset AND Advanced Nanmu Hawkhunter's 2 Resets and 1 of its Advanced Nanmus Yellow Dragon's Reset (Patched & Unpatched multiple times) Doutetsu's Reset AND Semi Reset Lucha Libre SE's Reset (Yet Lucha Libre's Reset remains since it doesn't have a Juggle Launcher of its own) This is just what I can think of off the top of my head @Maomi
yeah u nig nog ik tldr shes wrong @HumoLoco i'm smart enough to know to not even try to read that ****
I agree with you 100%, and this the type of detail I want RedFox to have when they tell players that "glitching" is a bannable offense -- rather than arguing that a scroll gives you I-frames and that another scroll gives you enough time to do "advanced nanmus." Clarification on these topics can make moderation a lot more direct with its players so if they're banned they know why and they won't complain or rebuttal by saying "I didn't know that what I was doing was wrong." I just wanted to explain to the community, as well as the moderation staff -- you need to be able to tell why something wrong as well as why, if you want to get anywhere with this game with all of its interloping mechanics. You can literally have a discord chat for about 30 min. with vet players and talk about all of this stuff rather than going to some morally bs "Ok, Not Ok" rulebook based on game logic. All games aren't made the same way, every game and genre have different things they utilize. For Action MMORPGs like Rumble Fighter, it's mainly glitches/exploits.
I know you read it already. or bet you look at the picture action like you are kid worth of 1 year old and learning the english language by look at a pictures.
smh i always thought advanced nanmu was just you juggle launching then punching them twice then nanmuing LOL. I guess I should actually watch draygashi's vids now to see what im missing ^_^.
I have come back from my intense study session. My hair fell out but I have learned the secrets of advanced nanmu. I will now rekt all the noobs with the power of advanced nanmu. NOBODY IS SAFE! faktz.
what did you do af? It was supposed to assist their juggle in order infinitely. Look at da short clip i showed you. Humo all do is to do one hit when my old friend keeping doing two punch rule juggle after third is being hit by humo to break the 3rd juggle af. however, if humo miss one hit, then da juggle will be stall af. It is very easy to learn af. but it shall take you 10 years to master ;>