In a sense, it is. It's going to be like RF in the sense that there's customizable characters, anime style graphics, different fighting styles, transformations, and interactive arenas. The actual combat and other gameplay features will most likely be different. But don't get it twisted, NimoniX didn't invent any of those. RF is a lot like this game called PowerStone on Sega DreamCast. I say the only thing that NimoniX has that's original is some of the character costumes, some stages, and their awful in-game music. Mostly everything else you see in RumbleFighter is taken straight out of other games. A good deal of the scrolls are just the characters from games like Tekken, Street Fighter, Virtua Fighter, DragonBallZ, etc. (Kenpo, Marang, Inner Fire, Lightning, Shaolin Crane, Rage,etc.) Their concept for "ExoCore" is taken straight out of Power Stone. Even then, a lot of ExoCores are just characters from other games (Ifrit, Berserker, Seven Knights, Dark Power, Blood Revolver) Just watch this video . You can see for yourself how much of RF is taken straight out of Powerstone. The camera angle, the interface, the style of arenas (moving screen), the stage items. We're taking inspiration from a whole load of games like Smash Bros, RumbleFighter, Lost Saga, Power Stone, Tekken, Street Fighter, Virtua Fighter, Killer Instinct, and Mortal Kombat,
do ya thing mate I hope this is a thing one day. if it is, make sure your a host as responsive to your community that the game needed for like 15 years lol
That style is... interesting. Still great to see you making progress as much as I'm worried about it's chances. Should definitely name it Fighter Rumble though, just so you can have the in-joke of it being more fr than RF ever got.
lmao this made me dying af its like i heard that ferrat "df my owner jerk off skills is so grotesque"
Dragonball: Super vibes now. Crazy how just a little bit of trimming at the thighs can make it look less wonky (to me). Can I make a personal suggestion? I realize that you're going for RF's "style" buuut have you ever thought about shortening the arms just a bit? Fingertips reaching the knee when standing straight is a bit odd, even though its not impossible in reality.
Why make an RF2 when it'll never be able to catch up to RF which currently has 12 years of content? People who play RF don't even want RF1 you're making a product with no target audience or at least not a good one. Take your skills to a company that will pay you to be on a dev team.
Yea no. It won't take 12 years to make a couple of clothing models, weapons models, and RF-quality animations. It's not as hard as you make it out to be. The reason why you believe rf has no target is because nobody knows this game exists. Also, if we ever do get this project off the ground, we plan on having a community workshop as well to allow players to create their very own models, scrolls, exos, etc kinda like how warframe has that tennogen