CK Hybrids unplayable(Correct me if i'm wrong)

Discussion in 'General Discussion' started by MMMMMMMM, Feb 12, 2016.

  1. zohan

    zohan New Member

    Joined:
    Feb 5, 2016
    Messages:
    23
    Likes Received:
    12
    Hey, Ck hybs you might know, any stat boosts your Crit.Ratio for Ck attack in this version (not speaking of weapon ornaments)? I'm not sure if I've seen any Critical Hit (both pve/pvp) till SM5 on my nuker (but I've put too much in Wis, leveling this way: wis-2, ess-1, con-0.5, dex-0.5)
     
  2. ReDeCkEr

    ReDeCkEr New Member

    Joined:
    Jan 3, 2016
    Messages:
    19
    Likes Received:
    3
    apparently the ones calling for quits and game or a new publisher havent played the TRUE KR version of the game. something new so we are all balanced to begin with make a warrior or healer =) then work on ck hy starting off with a ckhy is imho hard i even statted mine like a melee with moderate wis but having 118 base strength and only having say 800 def WTF is that about WAYYYY to freaking low and does anyone have the actual BASE CHI STAT MAX 250, 300, 330, 350?

    as for game yes there are gonna be A TON of changes! but heres one thing you asked for.......................

    FIX THE GAME! they did and now you wanna complain about it get a grip relearn and play =) only ones who are gonna have an advantage here now are the ones who have played 9dragons on Japan, KR, TW, etc asian versions of this game. NOT a SLAM or an INSULT but reality of this game =) so before we roll what is a good set up for warrior/melee healers ill make my CKHY later cuz trying to survive in PvP blows i mean i was SM4 and got attacked by a EC8 warrior and 1 hit me WTF seriously warriors are gonna be OP here as well i believe! mark my words CK is never gonna be balanced!
     
    Vgtladypeace likes this.
  3. matt323

    matt323 New Member

    Joined:
    Jan 9, 2016
    Messages:
    9
    Likes Received:
    1
    I can confirm that 250 was highest chi before second role. In second role i added alot of dex to test i think that i had higher than 300 no buffs.
     
  4. Zukee

    Zukee Active Member

    Joined:
    Feb 1, 2016
    Messages:
    370
    Likes Received:
    82
    First part u say as ck hyb u added str and u say u have only 800def?U dont need str as ck hyb.If u really want defense then add con which actually is beneficial to ck hyb cuz gives hp.When obt comes out then this will not be a problem since we can make def sets,deco etc...the usual.

    In 2nd part u say be healer or warrior,u may be right since in korea version 1 in every 9 people is a nuker but its just different playstyle.Warrior may own pvp/pve wise up to 2nd role but nuker will own after that since pve wise we have op aoe and elimination of mobs through absolute buff.Pvp wise it is just different playstyle.Nuker is very gear dependant where as healer and warrior dont need much gear to perform brilliant as of lower levels.Good nuker can kite a warrior and do tons of damage in a few seconds.
     
  5. itsthem

    itsthem Active Member

    Joined:
    Dec 28, 2015
    Messages:
    377
    Likes Received:
    176
    I heard healer is the new OP class on Kr version in PVP and PVE.
    Any truth to this?
     
  6. OMGKuan

    OMGKuan Member

    Joined:
    Feb 1, 2016
    Messages:
    75
    Likes Received:
    23
    I don't know about all of you, but my FD4 HD ck hyb is doing just fantastic here killing the usual big deva kings and other way higher lvl mobs. I've been playing ck hybs since 2007, ever since I witnessed 1 ck hyb hold down 5 players in BP with para-spam, and well, it left a lasting impression. That hyb was Immortal_Duk, if I recall. From what I see here, there is an obvious difference between ck hybs on GC and here (which is "similar" to KR, or Taiwan, or JP, or whatever they claim this version is a mirror of), but all in all, intuition will lead a player to tweak for those differences in skills and buffs. Should anyone want a guide on how to stat a ck hyb, let me know. There's a couple of days before OBT and it wouldn't be all that hard to make.
     
    itsthem likes this.
  7. itsthem

    itsthem Active Member

    Joined:
    Dec 28, 2015
    Messages:
    377
    Likes Received:
    176
    I would like to see your guide, I have been hearing that the CK hyb was a terrible choice, maybe people just had the wrong builds.
     
  8. morningstar

    morningstar New Member

    Joined:
    Dec 25, 2015
    Messages:
    25
    Likes Received:
    13
    Ck hybrid are my absolute favorite to play ever since Asura days. However, during my times with CBT I was forced to play a warrior since it was quite difficult to play a hybrid.
    Please share your wisdom xD
     
  9. Zukee

    Zukee Active Member

    Joined:
    Feb 1, 2016
    Messages:
    370
    Likes Received:
    82
    Yes maybe this will help me with my nuker :p
     
  10. zohan

    zohan New Member

    Joined:
    Feb 5, 2016
    Messages:
    23
    Likes Received:
    12
    Bring it on!
     
  11. kilroyjr

    kilroyjr Active Member

    Joined:
    Jan 18, 2016
    Messages:
    102
    Likes Received:
    56
    I think CK hybrid could work but it definitely wont be as strong or fast in PVE as previous US versions.
     
  12. MisNomer

    MisNomer New Member

    Joined:
    Feb 5, 2016
    Messages:
    2
    Likes Received:
    5
    Come on guys, really? If you're a hybrid you're a hybrid! You adapt, you learn, you survive. OP nukers and warriors are nothing new in any version, but if you love the role play it. Personally my warrior never made it past EC and my nuker sat in Hefei until the demise. Some roles call to you, and I will answer again. There is nothing like the Hybrid, even knowing it's flaws, I can choose no other.
     
    Wagon, Spite, balb1n0 and 2 others like this.
  13. Magister

    Magister New Member

    Joined:
    Jan 12, 2016
    Messages:
    5
    Likes Received:
    0
    This ck hyb is interesting now. Tried someone the defnuke on boss? Reduce the def, ckdef? Work fine on all maps? (Tibet 1st, temples, Kunlun)
     
  14. Zukee

    Zukee Active Member

    Joined:
    Feb 1, 2016
    Messages:
    370
    Likes Received:
    82
    I tried def nuke on the bamboo boss and it doesnt reduce def/ck def , it just does damage.
     
  15. Dromi

    Dromi Member

    Joined:
    Jan 16, 2016
    Messages:
    53
    Likes Received:
    29
    Def nuke has 60% chance of landing def decreasing debuff, duno about here but in japan version which had the same stats and skills as ive seen here so far, ck brids were beasts in pve, low fc ks-ed tgw back then from a bunch of cs warriors, even got reported for dmg hacking, and gm checked him out, it was all legit, he was leveling faster then everyone else, but the down side to this was that he was utter crap in PVP, not enough stat points to invest in dex to be viable in pvp so he was easily killed by anyone.
    If it has any value my 2c on the matter are: u want boss hunting fast leveler good in both pvp/pve go warrior, or melee hybrid, want to be ok in pve/pvp have a harder time killing bosses, go melee healer, wanna be ok in pve/pvp no boss hunting, go ck healer, wanna be the ultimate beast in pve, crap in pvp, also crap at boss hunts go ck brid.
     
    Spite likes this.
  16. Zukee

    Zukee Active Member

    Joined:
    Feb 1, 2016
    Messages:
    370
    Likes Received:
    82
    I think people will say warrior is the "goto" char since it is a all rounded char.Others will go to healer since its melee healer will be good in pve,boss hunting etc.. and later on it can change to ck healer and hands down it will kill all(maybe except good nuker).With the traps,the move speed buff,the long cast big damage nukes of healer.The nukers and hybs will be placed in the recycle bin here.
     
  17. OMGKuan

    OMGKuan Member

    Joined:
    Feb 1, 2016
    Messages:
    75
    Likes Received:
    23
    You asked for a guide...here it is...
    (New) Hybrid:
    1 Str: +4 Dmg, +3 Def.
    1 Ess: +5 Ck Def, +27 Ve.
    1 Wis: +4 Ck Dmg, +2 Ck Def.
    1 Con: +36 Hp, +6 Def.
    1 Dex: +18 Ar, +14 Dodge, +18 Ck Ar, +14 Ck Dodge.

    (Old) Hybrid:
    1 Str: +3 Dmg, +6 Def.
    1 Ess: +25 Ve, +4 Ck Dmg, +1 Ck Def.
    1 Wis: +2 Ck Ar, +1 Ck Def, +1 Ck Dodge.
    1 Con: +35 Hp.
    1 Dex: +5 Ar, +4 Dodge.


    CK HYB BUILD starting at OC1

    LS0 - (all base stats = 8; 40 total)

    1LS1 - +4 13GC1- +6 25OC1 - +6 37RC1 - +6 49RL1 - +6 61FD1 - +6 73SM1 - +6 85GB1 - +6 97EC1- +6​
    2LS2 - +4 14GC2- +4 26OC2 - +4 38RC2 - +4 50RL2 - +4 62FD2 - +4 74SM2 - +4 86GB2 - +4 98EC2- +4
    3LS3 - +4 15GC3- +4 27OC3 - +4 39RC3 - +4 51RL3 - +4 63FD3 - +4 75SM3 - +4 87GB3 - +4 99EC3- +4
    4LS4 - +4 16GC4- +4 28OC4 - +4 40RC4 - +4 52RL4 - +4 64FD4 - +4 76SM4 - +4 88GB4 - +4 100EC4- +4
    5LS5 - +4 17GC5- +4 29OC5 - +4 41RC5 - +4 53RL4 - +4 65FD4 - +4 77SM5 - +4 89GB5 - +4 101EC5- +4
    6LS6 - +4 18GC6- +4 30OC6 - +4 42RC6 - +4 54RL6 - +4 66FD6 - +4 78SM6 - +4 90GB6 - +4 102EC6- +4
    7LS7 - +4 19GC7- +4 31OC7 - +4 43RC7 - +4 55RL7 - +4 67FD7 - +4 79SM7 - +4 91GB7 - +4 103EC7- +4
    8LS8 - +4 20GC8- +4 32OC8 - +4 44RC8 - +4 56RL8 - +4 68FD8 - +4 80SM8 - +4 92GB8 - +4 104EC8- +4
    9LS9 - +4 21GC9- +4 33OC9 - +4 45RC9 - +4 57RL9 - +4 69FD9 - +4 81SM9 - +4 93GB9 - +4 105EC9- +4
    10LS10- +4 22GC10-+4 34OC10- +4 46RC10- +4 58RL10- +4 70FD10- +4 82SM10- +4 94GB10- +4 106EC10-+4
    11LS11- +4 23GC11-+4 35OC11- +4 47RC11- +4 59RL11- +4 71FD11- +4 83SM11- +4 95GB11- +4 107EC11-+4
    12LS12- +4 24GC12-+4 36OC12- +4 48RC12- +4 60RL12- +4 72FD12- +4 84SM12- +4 96GB12- +4 108EC12-+4

    TOTAL CHI
    POINTS: 88 138 188 238 288 338 388 438 488

    109FC1- +6 121CS1 -+6 133GL1- +6 145HM1- +6 157LM1- +6 169H1-+6 181PS1-+6 193DB1-+6 205IM1- +6
    110FC2- +4 122CS2 -+4 1 34GL2- +4 146HM2- +4 158LM2- +4 170H2-+4 182PS2-+4 194DB2-+4 206IM2- +4
    111FC3- +4 123CS3 -+4 1 35GL3- +4 147HM3- +4 159LM3- +4 171H3-+4 183PS3-+4 195DB3-+4 207IM3- +4
    112FC4- +4 124CS4 -+4 136GL4- +4 148HM4- +4 160LM4- +4 172H4-+4 184PS4-+4 196DB4-+4 208IM4- +4
    113FC5- +4 125CS5 -+4 137GL5- +4 149HM5- +4 161LM5- +4 173H5-+4 185PS5-+4 197DB5-+4 209IM5- +4
    114FC6- +4 126CS6 -+4 138GL6- +4 150HM6- +4 162LM6- +4 174H6-+4 186PS6-+4 198DB6-+4 210IM6- +4
    115FC7- +4 127CS7 -+4 139GL7- +4 151HM7- +4 163LM7- +4 175H7-+4 187PS7-+4 199DB7-+4 211IM7- +4
    116FC8- +4 128CS8 -+4 140GL8- +4 152HM8- +4 164LM8- +4 176H8-+4 188PS8-+4 200DB8-+4 212IM8- +4
    117FC9- +4 129CS9 -+4 141GL9- +4 153HM9- +4 165LM9- +4 177H9-+4 189PS9-+4 201DB9 +4 213IM9- +4
    118FC10-+4 130CS10-+4 142GL10-+4 154HM10-+4 166LM10-+4 178H10+4 190PS10+4 202DB10+4 214IM10-+4
    119FC11-+4 131CS11-+4 143GL11-+4 155HM11-+4 167LM11-+4 179H11+4 191PS11+4 203DB11+4 215IM11-+4
    120FC12-+4 132CS12-+4 144GL12-+4 156HM12-+4 168LM12-+4 180H12+4 192PS12+4 204DB12+4 216IM12-+4
    TOTAL CHI
    POINTS:538 588 638 688 738 788 838 888 938


    Okay, first off, let's get a feel for what a hybrid is like from beginning to end...From the beginning, classes manifest their double-cost attribute as a weak point. Towards endgame, ALL classes begin to look like a high-level vagabond. What IS build? Build is nothing more than 5 attributes, stacked up on each other, differing through the role chosen. To further illustrate this point, let's look at a newly created character's build, versus a mid-lvl CK hybrid's character's build, versus a high level CK hybrid's character's build, versus the IDEAL character's build. (These are, of course, examples, and based on the old Games Campus version...we will get into the particulars later on, modifying all this out for this current version offered by RedFox)

    LS0 STR 8 FC1(494 chi)STR 12 HG12(988 chi) STR 14 "THE ONE" STR 330
    ESS 8 ESS 200 ESS 330 ESS 330
    WIS 8 WIS 125 WIS 285 WIS 330
    CON 8 CON 68 CON 92 CON 330
    DEX 8 DEX 12 DEX 14 DEX 330

    From this, we see that we can generalize the "look" of build into the following categories: stick, hourglass, diamond, and tower.
    Here are examples: stick 30 hourglass build 300 diamond build 8 tower build 300
    30 40 90 300
    30 8 300 300
    30 40 90 300
    30 300 8 300
     
    Last edited: Feb 17, 2016
    itsthem likes this.
  18. OMGKuan

    OMGKuan Member

    Joined:
    Feb 1, 2016
    Messages:
    75
    Likes Received:
    23
    Now, what exactly should a CK hybrid build be to be effective at both pve and pk here? Well, for starters, in GC, a basic CK hybrid build was something like 3:2 ESS:WIS (210:70)and that ratio eventually went 1:1(300:300)[or should have]towards endgame. Let's get into CK damage and how it is computed. For a warrior, DMG is computed by STR (X) x DEX (Y), where X and Y are weighted variables which are assigned by the game, and can range from 0.0 to 1.0 or perhaps more considering crit damage, which is 150% greater than normal damage. For ANY CK role, CK DMG is computed by ESS (x) x WIS (Y), where X and Y are weighted variables which are assigned by the game, and can range from 0.0 to 1.0 or perhaps more considering crit damage, which is 150% greater than normal damage. Reflecting on this, neither the X variable nor the Y variable can be greater than 1.22474448, simply because that is the square root of 1.5 and knowing that crit dmg IS 150% of normal damage, we can reasonably infer that those variables X,Y MUST be greater than 0 and CANNOT be more than 1.22474448. However, this was not true in GC and here's the proof: integer overflow. When they "fixed" the defense nuke and raised max damage cap, high level CK hybs were hitting over the max dmg limit and the damage that "showed" was the excess. (You really hit for 260,000, system registered it as 10,000, ignoring the 250,000) People had to turn down the def nuke from C12 to C7-8 to avoid this from happening. In old GC, a good ck hyb build would be ESS= lvl +15-25, WIS 2/3 of ESS or enough for bracers, CON = 50-150, depending on how comfortable and protected you were, STR would be bare minimum of 8 or just enough for relics, or enough to raise defense to 3500 or so (usually base 50-60 + def trink + icy banner + whatever) and dex wasn't necessary AT ALL, since dodge was very easily manipulated with relics and accessories,etc. All that no longer applies. Since this new version requires DEX for a ck hyb, and WIS is still 2x the cost, and ESS is the muscle in CK DMG, and the CON BUFF no longer exists, and STR defense is 1/2 the defense afforded by CON, then it follows that for this version, a ck hyb needs con, ess, dex, min wis for bracers(and wis orns worth adding), and str must be sacrificed as the weak stat to make it all "work". Towards endgame, and even much earlier on, total VE should be anywhere from 100% to 150% of HP. The reasoning behind this is, 1) you need that much VE to grind without interference from medding, 2) you need that much VE to "duke it out" with nukers and ck healers, 3) you ain't no nuker and got no shields, so you don't NEED to have say, twice as much VE as HP. The nuker is going to use up way more VE than you with their shields and at a faster rate. You just need to have enough VE to catch them when they run out of VE, and, in the extended fight, they will. Also, in this version, the all stat buff has been nerfed down to +10 all attributes at C10 and we know nothing about C11 or C12 skills yet, whether they exist, will exist, whatever, we just don't know. Add a con buff that doesn't add con but raises damage and defense, I think, and that's where hybrids stand atm. So, all THAT being said, what do we do? A lot of people will say that a ck hyb cannot be made before FD or later, that you will restat then and then do your ck thing. I reject that for 2 reasons: 1) without knowing how your individual play style is like, you are going to mess up your build, having little experience with what looks good on paper and what actually WORKS...2) your nukes are going to suffer Cheng Development, and let's face it, some hyb are just a nightmare to level up because ALL ck hybrid nukes ARE actives...you have to use them to improve them. So let's build for an OC1 ck hyb(I believe this is the first level needed to be able to actually LEARN your first nuke), we'll adjust it for RC and RL, re-examine it for FD, and from there, hopefully, you will "figure it all out" and more importantly, why.

    OC1 CK HYB(L25) RC1 CK HYB(L37) RL1 CK HYB(L49) FD1 CK HYB(61)
    TOTAL CHI POINTS:144 TOTAL CHI POINTS:194 TOTAL CHI POINTS:244 TOTAL CHI POINTS:294
    STR:10 2 chi STR:10 - chi STR:12 2 chi STR:12 - chi
    ESS:40 32 points ESS:55 10 points ESS:70 15 points ESS:85 15 points
    WIS:35 54 spent WIS:45 20 spent WIS:55 20 spent WIS:64 18 spent
    CON:32 24 CON:39 7 CON:40 1 CON:40 -
    DEX:40 32 DEX:53 13 DEX:65 12 DEX:82 17


    As time goes on, I will add more information about ck hybrid overall development and the recommended stat additions through the succeeding levels, but this should give you a relatively decent overview into the process. Well, that's it for now...see you in OBT and hope that this helps you "build a better hybrid-CK style."
     
  19. OMGKuan

    OMGKuan Member

    Joined:
    Feb 1, 2016
    Messages:
    75
    Likes Received:
    23
    apparently, there's a 10,000 character limit on a post...boo-hoo...I'll edit this later on for fonts, etc...
     
  20. kilroyjr

    kilroyjr Active Member

    Joined:
    Jan 18, 2016
    Messages:
    102
    Likes Received:
    56
    just make a new thread bro, and for the love of god, formatting...
     

Share This Page