Differences between the clans for each role?

Discussion in 'Player to Player Support' started by sardaukar2016, Sep 9, 2016.

  1. sardaukar2016

    sardaukar2016 Member

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    Hi,
    can anyone tell me, what are the differences between clans for each role?

    Am I correct thinking that if we take for example all the Infernal clans, then Sacred Flower healer would have better evasion than Brotherhood of Thieves healer (best defence for BoT?), but the Heavenly Demon healer would have the biggest damage rating of all these healers?
     
  2. Tigreton

    Tigreton New Member

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    Flowers have their Evasion Protection also AR Mastery and Critical Mastery Skill.
    Broterhood have Defense Protection and Rage Mastery Skill.
    Demons dont have Protection and have HP-Leech Mastery Skill.

    Gloves/Staff/Wheels Mastery, gives block chance.
    Axe/Spear gives Damage on Critical.
    Saber/Sword gives Critical Dodge.
    Dagger gives Critical Chance.
    Polearm gives Stun rate.
    Bracers gives Ck-Balance
    Also for secondary weapons (axe, gloves, daggers) couldnt find any difference (nor damage, nor AR, nor balance)

    The other skills are the same for any clan.

    Then:
    Flowers are oriented on Critical/Evasion.
    Brotherhood, although they have slightly better defense, They are oriented on Damage Output, even sacrificing defense for that.
    For Demons you could say they can survive longer on PvE/PvP (Leech + Critical Dodge) and have a decent damage.

    Hybrids have good survival Skills, and are versatile managing enemies one by one.
    Healers have low endurance, but high critical damage, also area of effect.
    Warriors are warriors.

    So:
    Hyb SF (Good survavility PvE, with good critical)
    Hyb BoT (High Damage Output with Enough survvility to stand that)
    Hyb HD (Excel Survvility PvE)

    Healers SF (Excel Critical/Critical Damage/Evasion)
    Healers BoT (glasscannon)
    Healers HD (Decent damage for a good survavility)

    PD: Im a noob, dont know all classes, but afik this is i could see. The difference is not THT Great in skills. The High measurable difference is weapons obviously.
     
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  3. darthsidius

    darthsidius Active Member

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    nice observation bro.,i agree with you 100% but on one thing.,its not same in any previous publisher anymore most weapons got same damage now or got a little variance
    check this from RF see it for yourself what suits you best
    http://forums.playredfox.com/index.php?threads/information-about-awaken.31/
    and this changes on stats
    http://forums.playredfox.com/index.php?threads/9dragons-stat-system-comparison-new-vs-old.620/
     
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  4. darthsidius

    darthsidius Active Member

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    also you never mentioned balance, the higher the balance on weapons means the lesser there accuracy that's why main clan weapons got higher balance than secondary weapons,.the reason I say most weapons here are being balance is that gloves , dagger , wheels have less damage output but got a pretty good accuracy compare to spears, poles and swords/sabers but got high damage output
     
  5. Victorion

    Victorion Active Member

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    The most important difference between clans are:
    1) Dmg on weapons. (Spear and Pole wins - Daggers, Staff and Wheels lose)
    2) Smashing speed (HD and WT has faster smashes, and HD and WT finishing skill is instant"
    3) Buff animation length

    The rest is negliable at higher levels
     
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