Hi G.M I would like to suggest of the following change to the current game play for Labyrinth. As the game progress, the players in the game are in needs of many in game items and the demand of it is very high. It would be nice if there are some change in the Labyrinth Reward for each stage to accommodating the community needs of thing in the game to further help the game play experiences continues to improve for everyone. With that said, here are the following change suggestions. 1. The following items could be added to drop randomly according to Red Fox input. Change can be make to have one of the following item drop randomly in each Labyrinth event, for example ( monday - it will drop PUS, Wed - it will drop Genuine Jade, Friday - it will drop Silve Jade Stone... and etc...) not to say that it will have to follow in that order, but its will base on randomization to drop one of those item out, in place of Awareness Tablet, from the 4th stage and 5th stage in Labyrinth. However, all of these item should be "USER CANNOT TRADE" item, except for Silver Jade Stone, since they are to be crafted so it will get bypassed anyway... but you can made in the Gold Jade Stone "User Cannot Trade" also if you wish. Platinum Upgrade Stone Genuine Jade Ivy Hall Key Silver Jade Stone 2. If number (1) is to be accepted... then the following also needed to be change from Labyrinth Reward. It should only be drop on boss (2nd and 3rd) which limited it down to only 3 per Labyrinth. Ancient Platinum (15% P.S. I would also like to add...In game Item such as Seal Removal Scroll should be increase to 1,000,000,000 silver (1 billion) to make it more challenging for players who want to be stronger to get above 120% enchantment.