How to deal with omni grab scroll pressure

Discussion in 'Game Help and Tips' started by Shana, Mar 25, 2016.

  1. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

    Joined:
    Mar 12, 2016
    Messages:
    4,048
    Likes Received:
    5,412
    Scenarios I need help on:

    -When omni grab user lands a counter

    -When omni grab user lands a jump attack on wake-up

    -When omni grab user is facing your back

    I'm just getting back into the 1 v 1 scene and these omni grab scrolls really mess up my sideblock strategies real hard.
     
  2. LastGoD

    LastGoD Well-Known Member

    Joined:
    Mar 3, 2016
    Messages:
    1,330
    Likes Received:
    1,106
    Don't be so scared to attack to punish a grab, also drift more and turtle less
     
    Yusuke likes this.
  3. Eligos

    Eligos New Member

    Joined:
    Mar 15, 2016
    Messages:
    1
    Likes Received:
    0
    -When omni grab user lands a counter
    Theres no escaping. Chaining a grab after a sucessful (normal) counter is easy. On the plus side, most newer scrolls dont have default counters, but rather counters that drop u on the ground.
    -When omni grab user lands a jump attack on wake-up
    U dont have to use the recovery attacks. With some timing u can do a wake up counter or alternatively u can press direction and hold guard button. If u pull those off it will leave the enemy either open for grabbing or hitting (or trading hits at least). If u do those a few times the enemy will have to adapt and will use less jump attacks.
    -When omni grab user is facing your back
    Similar to the previous question - stand up and immediately punch. Using recovery roll might be a bad idea against experienced people.

    A few words about the grabs - the game is pretty much rock-paper-scissor, aka hit(punch/kick)>grab>counter>hit. If u r against a grab-happy opponent just pressure him with delays. If hes throwing too many counters then grabbing, u can just drift or do something that u dont usually do (like doing a slide, then grab, instead of trying to hit) to throw him off. Leave him guessing a few times and he will either (1) adapt his style or (2) keep doing his stuff. (1) means less counters,which is what u want. (2) means that his lack of skill is forcing him to do the same things over and over. The moment u start seeing his attack patterns is the moment u start wiping the floor with him.
     
  4. Windstorm

    Windstorm Glacial Master

    Joined:
    Mar 3, 2016
    Messages:
    804
    Likes Received:
    724
    Well if you know you're gonna get grabbed anyway, grab so both attempts to grab cancel out.
    Omni grabs after a counter = doomed. No way to avoid them unless they delay them.
     

Share This Page