[MODE] DDTJ (Don't Drop The Juggle)

Discussion in 'Game Modes' started by PoFolks, Mar 9, 2016.

  1. PoFolks

    PoFolks Well-Known Member

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    As the title says, it's a competition (2v2 or 3v3) between red and blue team on who can keep the juggle alive longest!

    There's a forward moving screen, mixed with a straight going path with obsticles and switches. There will be 4 difficulties, beginner, intermediate, hard, master juggler. Each with a path coresponding to it's difficult. (Maps will be posted later if gets enough supports.) But follow the rules, there is a sniper aimed ready to edge if you mess up!

    RULES:
    1) 999 second timer, with 10 second preparing time (only in beginning and intermediate difficulties)
    2) Once started, players in beginning and intermediate will need a chain of 4 hits or more to pass juggle, on hard and master players will need a chain of 6 or more to pass the juggle.
    3) The teammate who does not follow the chain rule will be shot off the map.
    4) if the juggle is dropped, all teammate will be shot off. Leaving the other team winners.
    5) if you fall off the map, that's on you! Be careful!
    6) the 4th teammate will be a non moving NPC on the opponents side. Will have 10 million hp, and will only take 1 damage per hit.

    How this can improve gameplay:
    1) gives players the opportunity to preform various teamwork juggles to improve teamwork and skills.
    2) different approach to your average fight v fight or NHAA.

    Remember guys, DON'T DROP THE JUGGLE!
     
    tamirtov, Mach9Recoded and Shina like this.
  2. Pending

    Pending Member

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    I like the idea !
     
    Last edited: Mar 10, 2016
    Mach9Recoded likes this.
  3. ProfessorZtar

    ProfessorZtar Community Advisor (Rumble Fighter)

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    Sounds fun and interesting. I'll definitely support it. :3
     
  4. PoFolks

    PoFolks Well-Known Member

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    Bump for new people
     

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