[The Wild Tower]

Discussion in 'Game Guides and Tips' started by Fullneo, Jan 22, 2016.

  1. Fullneo

    Fullneo Well-Known Member

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    The Wild Tower Dungeon

    This dungeon is exactly the same one than Mansion of Silver Coin, the change is that the clan is not the same here it's beast clan. Only the environment and the epithet's name will change.

    The Passes

    • Purple passes: Using 3 purple passes to complete the round is easier.
      You will have 9 minutes to defeat the second bosses
      Green passes: Using 3 green passes to complete the round is some difficult, but some better drops. You will have 8 minutes to defeat the second bosses, and they are 1 level higher than using purple passes.
      Red passes: Using 3 red passes to complete the round is the most difficult, but better drops.
      You will have 7 minutes to defeat the second bosses and they are 1 level higher than using green passes

    You can also use a combination of passes, and then the difficult can be one of those 3.
    On the following screen you can find the zone to farm the collectible for pass in Blue zone and the zone to farm directly pass in green zone.

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    Wild Tower's entrance is near the Nostalgic Observatory in Hangzhou:

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    The Map
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    1 - Entrance Room

    You come in to the Wild Tower in a Poisoned air room full of Beast Fighter Hawkeyes, you must defeat all to neutralize the poison and open the gate to the first corridor.
    Once you have defeated all mobs a Poisoned Pillars will take off your HP

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    2 -The Hall of Crimson Wolf

    By the first corridor you will come to this room.
    To open the next Gate you must defeat the Beast Warrior Azure Hawk and the Beast Fighter Wolf Riders.

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    When you have done it you can open the gate of the Beast Cell and get the boxes' contend.

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    Now you must run by the second corridor and go to the Hall of Black Leopard but be careful with the Poisoned Pillars.

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  2. Fullneo

    Fullneo Well-Known Member

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    3 - The Hall of Black Leopard

    Here you must defeat the Beast Warrior Red Bear and the Beast Fighter Iron Hammer.
    Once you have done, the gate to next corridor will be open, and you can go to the Beast Cell to open boxes.

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    4 - The Hall of Gray Bear

    In this hall you must defeat the Beast Warrior Scarlet Peacock and the Beast Fighter master Axemen.

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    Like before, once you have done, open the gate to Beast Cell, open the boxes and run the next corridor.

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    5 - The Hall of the Amber Tiger

    In this Hall you must defeat the Beast Warrior Black Maze (who can stun you) and the Beast Fighter Tiger Riders.

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    To go to the Beast Cell, you must go down straits in the right side of the Hall.

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    In the last corridor it is very important to defeat the Poisoned Pillars, because if you need meditate to recover your HP, this will be a safe place where mobs don’t come.
    Once you have done, open the gate:

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  3. Fullneo

    Fullneo Well-Known Member

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    6 - The Hall of White Elephant

    This is the last room, and here you must defeat:

    - The Pillars of Fire, and Beast Fighter Bear Riders.

    You will find more Pillars and mobs if your passes are red, and less if they are purple

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    - Also you must defeat the Beast Warrior Red Bear and the Beast Warrior Azure Hawk.

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    - Done it more Beast Fighter Bear Riders will spawn and 2 Mini-Bosses:
    • Beast Warrior Scarlet Peacock
    • Beast Warrior Black Maze
    - The bosses, each one has two forms:

    In the first round you will see the first Savage Hands and the first Flaming Bull
    When you have defeated the first boss (Savage Hands or Flaming Bull) the time out start to count, and come the second boss.

    This time we defeat Savage Hands, and the second Savage Hands spawn

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    After kill the second Savage Hands, we defeated the first and second Flaming Bull

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    The Exit

    Defeated all bosses you can go out by one of the last 3 Beast Cells, by this, you need open the gate.
    Who has killed the boss have passes to cross the gate.

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    Open the boxes inside these rooms and go out by the exit (you don’t need open any other gate).

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    You will spawn in Limbei (Hangzhou):

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    The player who has killed the second Boss (Savage hands or Flaming Bull) will have the Killer of beasts Epithet.
    All others players in party get the Conquerors’ of Wild Tower epithet.

    Killer of Ghosts
    Damage increased by 100.
    Chi Kung Damage increased by 100.
    Attack Rating increased by 5%.
    Chi Kung Attack Ratting increased by 5%.
    Critical rate increased by 500/10000.


    Conqueror of Wild Tower
    Return 3% physical damage to the target.
    Return 3% chi kung damage to the target.
    Dodge increased by 5%.
    Chi Kung Dodge increased by 5%.


    This is a video of a little dungeon run:
     

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